Tuesday, December 13, 2011

maps




So here is just a quick view of Tiffany in Maya with all the maps on (diffuse, normal, spec)
Original design did not have flowers on the dress, its was a last minute addition. After playing around with my diffuse map and going back and forth from photoshop to maya i decided that the dress looks boring and plain so i added some pwetty flowers to make her look as girly as i possibly could



Here is my diffuse map. I tried to clean it up a little bit, just to make it look neat. I used my normal map as a reference for shadow and highlight areas. I tried a few different approaches, zbrush, mudbox, but eventually decided to just make it in photoshop which was not as hard as i though it would be
I went through hell to get this normal map the way i want it, and im still not satisfied with it >_< but there is is, i keep going back to it and repainting things, but for now i think im going to leave it alone.

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